Since being appointed the Program Director for LaGuardia’s New Media Technology degree I have started to make revisions to the overall curriculum. One of my priorities is in establishing a more effective capstone course for LaGuardia’s New Media program. The final capstone course in the major, the New Media Project Lab, is being restructured to better prepare students for transfer to a four year university or for employment. During the past semester I have focused heavily on developing new Continue reading “New Media Capstone course”
NYC Blender Conference
This weekend I attended the first NYC Blender conference at Polytechnic University in Brooklyn. The two day conference brought together some of the best Blender artists on the East Coast. For those that don’t know, Blender is free open source 3D animation program that can be used for everything from modeling and animating, to creating interactive 3D applications. Blender is available on all the major operating systems and is similar in scope and depth to other high-end 3D software such as Softimage|XSI, Cinema 4D, 3d Studio Max and Maya. Continue reading “NYC Blender Conference”
Halo 3 mania! WTF?
I was out riding my bike yesterday and rode past a Game Stop store on the night that Halo 3 was set to launch. I was out at about 9pm and was amazed at the number of people that were lined up at this little out of the way store. The line as down the block at 9pm. It was a good 3 hours before the game was set to go on sale and people were damn near around the block. There probably wasn’t a single person on the line under 25. Continue reading “Halo 3 mania! WTF?”
Microsoft XNA gaming presentation
Gus Webber of Microsoft came to LaGuardia today to talk about the Microsoft XNA gaming platform. For those that are unaware, XNA is a rapid gaming platform that Microsoft has developed for the PC and Xbox 360 platforms. It encompasses a set of tools and a consistent framework Continue reading “Microsoft XNA gaming presentation”